Closed arduano closed 5 years ago
Changed the line to
surface.LoadDevices(AsusDeviceProvider.Instance, RGBDeviceType.GraphicsCard);
The error stays the same but in the trace it's at RGB.NET.Devices.Asus.Native._AsusSDK.SetGPUMode(IntPtr handle, Int32 mode)
so it's not just my mobo's issue
https://rog.asus.com/forum/showthread.php?97754-Access-Violation-Wrong-EnumerateMB-Result
That's a known issue but I haven't found a solution so far.
Just in case, here's my full RGB specs:
mobo: ASUS ROG Strix x399-E
GPU: ASUS ROG Strix 1080ti (the actual GPU chipset doesn't matter I think though)
RAM: G.Skill Trident Z RGB 3200Mhz Memory AMD (seems like it's not picked up when filtering by RGBDeviceType.DRAM
, even though aura is supposed to support it, but that's probably a different issue)
EDIT: I also have 3 corsair peripherals, but they work just fine.
Line:
surface.LoadDevices(AsusDeviceProvider.Instance);
Error:System.AccessViolationException: 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.'
Trace:My motherboard is ASUS ROG Strix x399-E. When I run the official demo program for the SDK (the one that comes inside the asus aura sdk zip file), it also crashes when I select "motherboard". The GPU demo works just fine though. I don't have an aura mouse/keyboard. But I do have Trident Z RGB ram, which also works with aura.
Is this just me?