DarthMike / indielib-crossplatform

IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
zlib License
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Correct path setting in tutorials #107

Closed DarthMike closed 11 years ago

DarthMike commented 11 years ago

As working directories generally have to be set manually in debugging environment, it may happen that they are set to different position than bin/ directory. This will cause no asset to be loaded because all paths are relative to that directory.

We have code which changes working path, but it's not shared as part of library (WorkingPath.h/.cpp). It would be better if it was shared, or included in CIndielib

DarthMike commented 11 years ago

@M-F-K Please verify I didn't break compilation for linux. I changed .am files blindly :( as I didnt' want to give you additional work on an issue I have assigned to me.

M-F-K commented 11 years ago

Linux compile works, - tested compiling + running of a couple of the tutorials, - they also works. Good work!