DarthMike / indielib-crossplatform

IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
zlib License
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OpenGL render doesn't take into account IND_Filter settings #115

Closed DarthMike closed 11 years ago

DarthMike commented 11 years ago

IND_Filter settings in method setRainbow2d(...) does not change any state on sampler in OpenGL.

Should change texture filtering state according to setting, as in DirectX.

DarthMike commented 11 years ago

Fixed in branch.