IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
zlib License
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DirectX: Render part of tiled texture is not working #118
Visible on tutorial advanced 02 (Adv_02_Blitting_2d_Directly). The diamond on lower right corner should appear tiled and cut, not the whole diamond