IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
IND_font currently supports mudgefont. To allow more modern editors to create bitmap fonts for indielib we need to support Angelcode font format. As an example look at http://renderhjs.net/shoebox/bitmapFont.htm . Very basic Angelcode font support is allready present in the master branch (take a look at basic tutorial 5). This basic supports lacks among other things kerning + correct calculation of orientation.
IND_font currently supports mudgefont. To allow more modern editors to create bitmap fonts for indielib we need to support Angelcode font format. As an example look at http://renderhjs.net/shoebox/bitmapFont.htm . Very basic Angelcode font support is allready present in the master branch (take a look at basic tutorial 5). This basic supports lacks among other things kerning + correct calculation of orientation.