IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
zlib License
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Refactor method dokumentation according to our adopted dokumentation standards #18
Our Doxygen documentation should be up to date, - this requires that at least all public methods is documented and formatted according to our adopted code standard.
Our Doxygen documentation should be up to date, - this requires that at least all public methods is documented and formatted according to our adopted code standard.