DarthMike / indielib-crossplatform

IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
zlib License
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Collision support for OpenGL renderer #26

Closed M-F-K closed 12 years ago

M-F-K commented 12 years ago

All features related to collision support are disabled for OpenGL renderer:

  1. Collision calculations (maybe this should be in math utilities)
  2. Collision lines rendering
  3. Collision flags (related to 1.)
DarthMike commented 12 years ago

Issue #86 is related to this one as an enhancement.