DarthPointer / CVO

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Port Armor (for each class) #26

Open GreyHound6 opened 2 years ago

GreyHound6 commented 2 years ago

This can be made easier... all classes' armours share T1/T2/T4 mods, only the T3 is different per class. I could try to rework the port unless there are plans to diversify armour mods per class later.

DarthPointer commented 2 years ago

Help wanted is something used for other people not previously involved into the repo to join the process. IIRC there even is a way to search through repos that have this label in the open issues. I think we could make another tag for internal use.

DarthPointer commented 2 years ago

On the design part: you can make one common base BP class derived from any existing vanilla BP and then create 4 children from it that have differnet IDs and T3 upgrades. Not sure though if it will go well with special resist upgrades since they can be coded independently in class-specific armour classes, that is not going to surprise me if it actually is the way GSG did it ;)

Also, not sure how the upgrades crafting will work across armours if we make them same assets with same IDs. Not like if it would be a problem, we won't get sandboxed for that, especially if we don't tell anyone, LOL.