Moving all the M1K OC effect files to the CVO folder resulted in vanilla hardcode not recognise the EFS bonus the way it should. It still works in the gameplay, but its stat text is displayed in a different manner compared with vanilla (EFS: 0/1 as a numeric stat instead of +/-EFS). We could move that one bonus file back to its original path in order to fix it. Are we going to do this?
Moving all the M1K OC effect files to the CVO folder resulted in vanilla hardcode not recognise the EFS bonus the way it should. It still works in the gameplay, but its stat text is displayed in a different manner compared with vanilla (EFS: 0/1 as a numeric stat instead of +/-EFS). We could move that one bonus file back to its original path in order to fix it. Are we going to do this?