Apel is a library that brings particle animations to the table with flexible behaviour and a clean developer interface. It promises also lots of predefined shapes & paths to help the developer on their particle scene
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Renderer needs to handle `delay > 1` when writing to files #10
The network renderer and the server renderer will only emit draw instructions on the appropriate world ticks.
The file renderer, however, will need some way of indicating that a frame is supposed to delay beyond a single tick.