Darthfett / A-Priori-Physics-System

A side-scroller game based upon Mega Man X, with a priori collision detection, and objects being represented as a sequence of connected points.
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After resting, *all* collisions between two objects are ignored #33

Closed Darthfett closed 12 years ago

Darthfett commented 12 years ago

When an object enters the resting state, the current implementation causes the object to ignore all future collisions between the two entities. This should be between the two objects (the point and line).