Open Darthfett opened 12 years ago
Create a 'game paused' event, that will add events to the queue when fired. This should work similarly to the existing key event system.
Using this implementation, a proposed fix to issue #32 can have the current key-state be stored when paused, and create new game key press/release/toggle events when unpaused.
Create a 'game paused' event, that will add events to the queue when fired. This should work similarly to the existing key event system.