TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
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audio::decoder::VorbisDecoder should use os::filesystem::FileSystem to load data #9
VorbisDecoder uses standard C functions to load data from disk. This should be changed the way that it uses os:filesystem::FileSystem.