Closed Steellgold closed 3 years ago
I never knew they look different, Never tested, will try to figure it now! lol :p
I send you a screenshot, when i have the time
I send you a screenshot, when i have the time
I have already seen it just now, you don't need to.
Okay let me know if you find the solution
And, if i set a durability in item (with a extends Sword and a getMaxDurability function), the durability bar not show
Aight! I am the new repo owner, and i'll check soon!
Okay
And, if i set a durability in item (with a extends Sword and a getMaxDurability function), the durability bar not show
I think that's client sided..
I think if you add an extends with the type of item class and no directly item class this solve your problem
for the item texture in hand ?
No this I don't know
Perhaps is a function (setDurabilityViewable)
How do we have to display the item, like for example a sword, and not an ingot (When we look at F5) ?