Closed emackey closed 3 years ago
Fixed with 5ad44ca
For now, Autoscale Scene
needs to be set to false
before scene loading (default is true
). Otherwise, the scene dimensions will be normalized which likely results in unexpected absorption behavior. I'll add a camera transform which adapts to the original scene dimension on load so that the auto-scale can be disabled by default.
Looks great!
I'm testing out attenuation colors with this model: https://github.com/KhronosGroup/glTF-Sample-Models/pull/306 (see README).
But, it doesn't look like the attenuation color is present: