Closed harshn05 closed 2 weeks ago
Indeed, the method of installation has changed recently to make it work with new SDKs. Please report this issue here, since i use Martins' implementation as a base for this GUI.
Thanks I have reported the issue as suggested by you. For the time being as a workaround, I have downgraded the MSVC_Version to: 14.40 keeping the latest SDK version (26100).
The python script has been fixed by Martins and the updated script has successfully made libomp140(d).x86_64.dll available in the installation.
I think, now its time to fix the C code in the repository followed by a new release.
Working as expected, so closing this issue Thanks for this project.
Just tested the latest version of PortableBuildTools 2.5 with MSVC 14.41.17.11, the 26100 SDK, and Clang 18.1.8. The host and target architecture were both x64. To be precise, I am using Clang as the compiler while leveraging the MSVC toolchain and libraries for linking and other build processes.
For testing, a CMake-based C++ program of mine which includes complex dependencies such as stb_image, GLEW, GLFW, OpenGL, ImGUI, OpenMP etc, compiled successfully. However, when running the executable, the libomp140.x86_64.dll was missing. It appears that the portable installation did not include libomp140.x86_64.dll (and possibly other necessary DLLs?).
In an older installation of MSVC with PortableBuildTools, libomp140.x86_64.dll was available.