Got rid of the pogo stuff to focus more on Brick's puzzle-centric idea. I didnt get the jump working how I want it but getting tired / someone else can take a look at it. Right now the 'jump' is more of a teleport. Need to rework it to actually hit collisions as you move upwards / not make it happen instantaneously. Also need to finish off the 'jump storage' mechanic. I set up a few events that should help with the implementation.
Got rid of the pogo stuff to focus more on Brick's puzzle-centric idea. I didnt get the jump working how I want it but getting tired / someone else can take a look at it. Right now the 'jump' is more of a teleport. Need to rework it to actually hit collisions as you move upwards / not make it happen instantaneously. Also need to finish off the 'jump storage' mechanic. I set up a few events that should help with the implementation.