Closed mathstuf closed 10 years ago
They both exist, Matrix.perspective
and Matrix.orthographic
, make one of the respective matrices and multiply it with your other.
Ah. They aren't in the documentation. Could they be added there?
This is a well known ddoc
bug, which hasn't been fixed yet (I think), so probably not. Unfortunatly.
A replacement for calls such as
glFrustum
andglOrtho
would be nice. I can work on it if you're open to it.