DaveGreen-Games / ShapeEngine

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
MIT License
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Fix the minimal example in readme #40

Closed jermdavis closed 2 months ago

jermdavis commented 2 months ago

The readme's example declared MyGameClass to render some basic stuff, but actually ran the base Game object instead - so would never render anything. Looks like this got introduced while the readme was being reworked recently?

Took me an embarrassingly long time to realise why my example code was rendering nothing, so figured I should PR back that little fix and try to save some others the confusion...

SoloByte commented 2 months ago

Thank you very much for spotting this 👍