That's a part of background 2 which is an affine background although as far as I can see at the time this happens it has priority 1 which is less than the gradient background and therefore should appear on top like I have it.
Maybe this is because BLDCNT is enabled? I'm not sure how additive blending would cause this to hide the background but BG2 target 1 is tickets and BG 1 target 2 along with OBJ target 2 are ticked.
Maybe just wait for blending to be implemented first before debugging this
Weird bug huh:
That's a part of background 2 which is an affine background although as far as I can see at the time this happens it has priority 1 which is less than the gradient background and therefore should appear on top like I have it.
Maybe this is because BLDCNT is enabled? I'm not sure how additive blending would cause this to hide the background but BG2 target 1 is tickets and BG 1 target 2 along with OBJ target 2 are ticked.
Maybe just wait for blending to be implemented first before debugging this