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DaveTCode
/
zmachine-golang
A Z-Machine interpreter written in golang specifically to learn a little about golang and because it's fun
MIT License
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Bump github.com/charmbracelet/bubbletea from 1.1.2 to 1.2.1
#21
dependabot[bot]
closed
19 hours ago
0
Convert from multiple independent channels to a single one
#20
DaveTCode
closed
6 days ago
0
Bump github.com/charmbracelet/lipgloss from 0.13.1 to 1.0.0
#19
dependabot[bot]
closed
6 days ago
0
Memory corruption issue means can't open pocket of dressing gown in HHGTG
#18
DaveTCode
closed
1 week ago
4
Bump github.com/charmbracelet/lipgloss from 0.13.0 to 0.13.1
#17
dependabot[bot]
closed
2 weeks ago
0
Bump github.com/charmbracelet/bubbletea from 1.1.1 to 1.1.2
#16
dependabot[bot]
closed
2 weeks ago
0
Fix object issues highlighted by the czech test suite
#15
DaveTCode
closed
2 weeks ago
1
Fix unicode output
#14
DaveTCode
opened
2 weeks ago
1
Mock out the set_true_color function as console doesn't support colored text
#13
DaveTCode
opened
2 weeks ago
0
Implement try catch functionality until passing praxix tests
#12
DaveTCode
opened
2 weeks ago
0
Screen model
#11
DaveTCode
closed
2 weeks ago
0
Implement set_text_style properly
#10
DaveTCode
closed
2 weeks ago
0
Wrong strings being printed in some circumstances in z8 game
#9
DaveTCode
closed
2 weeks ago
1
Handle errors in a better way than panicking
#8
DaveTCode
opened
2 weeks ago
1
Support custom alphabets
#7
DaveTCode
opened
2 weeks ago
0
Implement read_char opcode
#6
DaveTCode
opened
2 weeks ago
0
Implement erase_window opcode
#5
DaveTCode
opened
2 weeks ago
0
Implement tokenise opcode
#4
DaveTCode
opened
2 weeks ago
1
Implement output streams to the point where we can pass the praxix tests around memory streams
#3
DaveTCode
closed
2 weeks ago
1
Implement proper quit functionality
#2
DaveTCode
closed
6 days ago
1
Screen model
#1
DaveTCode
closed
2 weeks ago
0