Daveyx0 / MultiMob

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Goblin ignoring biome type restrictions? #14

Open AttilaPapp opened 5 years ago

AttilaPapp commented 5 years ago

Minecraft 1.12.2 MM 1.0.4.a Forge 14.23.5.2808

If I use any biome type for the Goblins in the config they stop spawning. Biomes don't work either. I tried the override option too with no luck.

I've tested with the filch_lizard and that was working ok.

Daveyx0 commented 5 years ago

Can you check again with the newest version (1.0.5)? I might know why this did not work properly before. Possibly fixed; otherwise I will continue looking!

AttilaPapp commented 5 years ago

Thank you for looking into this.

I have tested with the new version, and it does work now. Thanks again.

Is there any chance you could implement Mob Stages integration? I would love to use Skeleton Warrior in my pack, but I am planning to stage skeletons. I would hate to prevent it to spawn because it is one of my favorite mobs.

AttilaPapp commented 5 years ago

I have tested on a new world and suddenly they do not spawn!? Weird. Nevermind it does work. I will further test Mob Stages with MultiMob...