Animation3D class is a time based animation engine. It should handle certain animations better then the code I have jammed into onDrawFrame and should be utilized whenever possible. It needs to be handled properly too. There's a thread on Rajawali that discusses this in some detail:
Created a timer function using the Animation3D class. All onDrawFrame animation has been moved into the onTimerTick function and is controlled by a realtime timer thread
Animation3D
class is a time based animation engine. It should handle certain animations better then the code I have jammed intoonDrawFrame
and should be utilized whenever possible. It needs to be handled properly too. There's a thread on Rajawali that discusses this in some detail:https://github.com/MasDennis/Rajawali/issues/347
http://www.rozengain.com/blog/2012/03/26/rajawali-tutorial-12-animation-classes/