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David-Hanna
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ProjectGunpowder
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Control Scheme Phase 2
#29
David-Hanna
opened
9 years ago
0
UI - Title Screen
#28
David-Hanna
opened
9 years ago
0
Art - Title Screen
#27
David-Hanna
opened
9 years ago
0
Art - Rifle Bullet
#26
David-Hanna
opened
9 years ago
0
Gameplay - Grenades
#25
David-Hanna
opened
9 years ago
0
Gameplay - Unit Selection
#24
David-Hanna
opened
9 years ago
0
Gameplay - Camera Can be Moved by the Player when no Unit is Selected
#23
David-Hanna
opened
9 years ago
0
Gameplay - Camera follows Controlled Character
#22
David-Hanna
closed
9 years ago
1
Gameplay - Unit Movement
#21
David-Hanna
closed
9 years ago
1
UI - Unit Selection Menu
#20
David-Hanna
opened
9 years ago
0
UI - Player HUD - Item Count
#19
David-Hanna
opened
9 years ago
0
UI - Player HUD - Health Bar
#18
David-Hanna
opened
9 years ago
0
UI - Player HUD
#17
David-Hanna
opened
9 years ago
0
UI - Dialogue Avatar
#16
David-Hanna
opened
9 years ago
0
UI - Dialogue Box
#15
David-Hanna
closed
9 years ago
1
Create Issues to go under the Level Editor Milestone
#14
David-Hanna
opened
9 years ago
0
Scripted Event Handler - Handler
#13
David-Hanna
opened
9 years ago
0
Scripted Event Handler - Game XML Reader
#12
David-Hanna
opened
9 years ago
0
Scripted Event Handler - Event Manager
#11
David-Hanna
opened
9 years ago
1
Art - Grassland
#10
David-Hanna
opened
9 years ago
0
Art - Keep
#9
David-Hanna
opened
9 years ago
0
Art - Rifle Troop
#8
David-Hanna
opened
9 years ago
0
Music - Background Song for Proto Level
#7
David-Hanna
opened
9 years ago
0
Story - Prototype Level
#6
David-Hanna
opened
9 years ago
0
Sound Effect - Footsteps in Grass
#5
David-Hanna
opened
9 years ago
0
Sound Effect - Gunshot
#4
David-Hanna
opened
9 years ago
0
AI State - Defend the Keep
#3
David-Hanna
opened
9 years ago
0
AI State - Offensive
#2
David-Hanna
opened
9 years ago
0
Event system
#1
AdamLeBlanc
closed
9 years ago
0