I replaced the textures for the Tundra on both day and night versions.
Used Tri's textures as a base and improved them from there. Most textures ended up having 2 (some 4) times the resolution of those ones. Also used different filters and/or manual edits to improve certain parts and to add a fake bumpmapping effect.
The hashes are also added to the textures.ini file.
I replaced the textures for the Tundra on both day and night versions.
Used Tri's textures as a base and improved them from there. Most textures ended up having 2 (some 4) times the resolution of those ones. Also used different filters and/or manual edits to improve certain parts and to add a fake bumpmapping effect.
The hashes are also added to the textures.ini file.