It would be nice to have an example of how RTB3 could be used with non-standard cameras that one of the renderers already supports. For example, a stereo camera.
(We currently create stereo image pairs by rendering twice and using the conditions file to specify two camera positions. But this loses some efficiency relative to a true stereo camera, and in general it would be nice for computational photography simulations to show how RTB3 may be used with custom cameras.)
It would be nice to have an example of how RTB3 could be used with non-standard cameras that one of the renderers already supports. For example, a stereo camera.
(We currently create stereo image pairs by rendering twice and using the conditions file to specify two camera positions. But this loses some efficiency relative to a true stereo camera, and in general it would be nice for computational photography simulations to show how RTB3 may be used with custom cameras.)