Closed DavidEGrayson closed 7 years ago
Samples like hello_triangle just exit very quickly after showing a window.
MSYS2's GDB versions don't seem to work well with my executables, so the plan is to get native GDB working and then use that to debug ANGLE and its samples.
ProcMon shows that they cannot find d3dcompiler_43.dll while running glLinkProgram, so that is the problem.
Samples like hello_triangle just exit very quickly after showing a window.
MSYS2's GDB versions don't seem to work well with my executables, so the plan is to get native GDB working and then use that to debug ANGLE and its samples.