DavidJCobb / ReachVariantEditor

A tool for editing Halo: Reach game variants.
23 stars 9 forks source link

Scripted option values > 500 causes script to be unloadable in-game #18

Closed JonnyOThan closed 2 years ago

JonnyOThan commented 2 years ago

I was setting up an "oddball count" option and created an "all" option with value 511. This seems to be the maximum possible game option value. But MCC did not load the script. 500 works, 501 does not.

DavidJCobb commented 2 years ago

Fixed in v2.1.7; the UI no longer allows values above 500. Note that existing files with invalid values may not be retroactively corrected on load.