Closed GoogleCodeExporter closed 9 years ago
I could not reproduce this issue.
Original comment by erinca...@gmail.com
on 28 Mar 2011 at 3:59
Having the same error with the same setup, I think the problem lies in the fact
that the glitchy collision is neither consistent or long term.
Dynamic Bodies grouped together (as a vehicle) with varying joints are shifted
by a deltaX/deltaY and setTransform(). Each vehicle consists of a body, central
chasis, and front/left suspension reticule, axle and wheel, with
revolute,distance and prismatic joints.
After dragging one vehicle, and dropping onto another (same cat/mask bits)
random body parts will collide with those of the other car. Not consistently,
and not for any great length of time.
Furthermore, 9/10 times, the setTransform will result in the car locking up as
if its joints have all become solid.
Original comment by wopstic...@gmail.com
on 21 Jun 2011 at 7:15
Original issue reported on code.google.com by
droidthi...@gmail.com
on 1 Jan 2011 at 7:27