Closed GoogleCodeExporter closed 9 years ago
Command: Commit
Modified: D:\Development\Box2D\Box2D\Box2D\Dynamics\b2Body.cpp
Sending content: D:\Development\Box2D\Box2D\Box2D\Dynamics\b2Body.cpp
Completed: At revision: 235
Original comment by erinca...@gmail.com
on 25 Sep 2011 at 8:16
So this fixes some issues with contacts not getting cleaned up, but
unfortunately it breaks in regards to sensors. If we do the correct thing, and
cache all contact/sensor information during the physics step, and in doing so
keep track of what has entered certain sensor regions, if the body is then
changed from dynamic to say, kinematic, physical contacts are destroyed and the
listener is notified -- but the listener is never notified if that b2Contact is
a result of a sensor "collision".
Original comment by jus...@backflipstudios.com
on 10 Jan 2012 at 10:59
Scratch that, user error...
Original comment by jus...@backflipstudios.com
on 11 Jan 2012 at 11:31
Original issue reported on code.google.com by
erinca...@gmail.com
on 22 Sep 2011 at 12:10