1. In b2ContactManager::AddPair, the bodies are set awake when a
contact is created. A simple sensor check would work here.
2. In b2Contact::Destroy, I should also check for sensors before
waking the bodies.
Original issue reported on code.google.com by erinca...@gmail.com on 3 Apr 2012 at 4:20
Original issue reported on code.google.com by
erinca...@gmail.com
on 3 Apr 2012 at 4:20