DavidKinder / Inform6

The latest version of the Inform 6 compiler, used for generating interactive fiction games.
http://inform-fiction.org/
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ZCODE_FILE_END_PADDING option #282

Closed erkyrath closed 3 months ago

erkyrath commented 3 months ago

Determines whether to pad the end of the game file to a multiple of 512 bytes. (Z-code only.) (Glulx mandates padding so there's no switch for that.)

Defaults to true (the old behavior).

Note that, even with ZCODE_FILE_END_PADDING false, we still pad the game file to a multiple of the scale factor (2, 4, or 8 bytes).

Covers https://github.com/DavidKinder/Inform6/issues/274 .