Closed MegaMoses closed 2 years ago
A recent issue was reported (https://github.com/DavidKinder/Windows-Frotz/issues/20) pointing out that the way the interpreter passes the screen width to the game wraps around at 255 characters. It is possible that this is the issue causing problems here. Can you give me an idea of how wide your screen is, in pixels?
2560px. I usually run Frotz with a left margin of 4 and a right margin of 1836, if that helps, but I still run into this issue even with no margins at all.
Actually, it looks like changing my font size from 12 to 11 seems to have fixed it, even with my large margins enabled.
Attached is a build of the latest code, which has https://github.com/DavidKinder/Windows-Frotz/issues/20 fixed. I suspect this will fix the problem for you, if yes let me know and I'll make a new release available.
Yep, that fixes it. Any idea when this will be in one of the stable release packages?
It shouldn't be long, I just need to find the time to make the release. Probably early next week.
Great to hear and thanks for your help!
Attempting to run any of the versions of Trinity found here (https://github.com/historicalsource/trinity) will cause a [Screen too narrow.] or similar message followed by a prompt to press any key to quit, making the game impossible to run. Apparently Trinity requires 79 columns minimum, but I'm getting the error even with no margins on a modern monitor. Not sure what the issue could be.