Closed PandaDecSt closed 3 years ago
I am currently making this project for computers not phones. In its current state I imagine performance would be pretty poor on Android.
You can try reducing the resolution by a lot since right now it is extremely large. This may help with performance.
I have long term plans for this project to become a PC game. But also shorter term plans to release this incrementally as a classic falling sand simulation for PC and (I hadn't considered it before) possibly also Android.
I would have to look into that but I do not know how long it would take. And I am more focused on adding some more features before releasing as a falling sand simulation.
What is your intention of getting this to run on Android?
Thanks Reply.The way I make it run on Android is to modify your source code so that it can be compiled into an apk. But there are a lot of Java 8 syntax needs to be modified, I am not very good at this skill.
Hello, I found your open source project some time ago, and I tried to make it run on Android.
Android project jump link
The compilation software I use is AIDE.
Because the version you use box2d uses more Java8 syntax and the version I use is Java7, I only tried to run the previous version, and the performance is a bit bad when the game is running.
Would you try to make an Android version?