Closed GoogleCodeExporter closed 9 years ago
Yes, it's a problem. My driver emulate USB HID controller. And i don't know,
how to emulate L and R analog buttons properly :( May be later i will find way
:)
But i know how solve this in Dolphin :) Open Wiimote preferences, and choose
Real Wiimote (not Emulated). After what press "Refresh" button, and 1+2 on
wiimote. Dolphin will find it.
Original comment by alexandr.serkov
on 12 Jun 2013 at 7:14
O! And close WJoy before.
Original comment by alexandr.serkov
on 12 Jun 2013 at 7:15
It doesn't work for GameCube emulation because GameCube doesn't support wii
inputs.
The l and r analog can probably be mapped as axises.
Original comment by johnmack...@gmail.com
on 12 Jun 2013 at 7:21
[deleted comment]
Sorry, i forget about Game Cube. And, about axes, it's not bad idea. :) I'll do
it in under an hour, I think.
Original comment by alexandr.serkov
on 12 Jun 2013 at 7:41
Enjoy :) To set L and R (not analogs) in Dolphin for GameCube, press button on
controller, after what select L (or R) in preferences, little release button
(not fully), and immediatelly press it back. Without it Dolphin set analog
control for button :)
Original comment by alexandr.serkov
on 12 Jun 2013 at 8:13
Attachments:
Thanks! I'll give it a go! Right now it looks like the axes aren't coming back
to a rest position... We'll see if that affects gameplay
Original comment by johnmack...@gmail.com
on 12 Jun 2013 at 8:24
Yes, it's normal (about positions). I think, later i'll add some calibration
utility to WJoy. And many settings. :) But in distant future :)
Original comment by alexandr.serkov
on 12 Jun 2013 at 8:28
Any plans to add rumble support?
Original comment by johnmack...@gmail.com
on 12 Jun 2013 at 9:10
Yes, and rumple.
Original comment by alexandr.serkov
on 12 Jun 2013 at 9:12
Original issue reported on code.google.com by
johnmack...@gmail.com
on 12 Jun 2013 at 6:55