Closed GoogleCodeExporter closed 9 years ago
Hello :)
Yes, it's known problem (but the symptoms were a surprise to me :) ): all wii
controllers (Wii Remote, Classic Controller, Nunchuck, Balance Board and
others) has calibration data for analog parts. But this data in many devices is
wrong. Real Wii do calibration on each connection, and sometimes update this
data in memory on device. Key is sometime. Algorithm of this is unknown :( I
think, WJoy can ignore calibration data, and i need write calibration utility
like logitech did it in it's drivers for PC joysticks. But is future :)
In many devices, what i test, calibration data usually filled with 0. Or it
contain real data :) But in your device this data filled with 1. (Thank you for
you work and screenshot - it's very helpful, and I was able to understand the
problem in one or two minutes. I hope :)).
Can you test attached test utility? :) Or you can update code from svn and
rebuild it itself. I hope. now Classic Controller will be works fine.
PS: you can copy Wiimote.framework from new test.app to old WJoy.app, and it
will work, if my last fixes works itself.
Original comment by alexandr.serkov
on 8 Jan 2013 at 7:24
Attachments:
Works perfectly! Thanks!
Original comment by miguelpontes
on 8 Jan 2013 at 4:45
Yahhooo! :) Thank you for you feedback! :)
Original comment by alexandr.serkov
on 8 Jan 2013 at 7:50
Original issue reported on code.google.com by
miguelpontes
on 8 Jan 2013 at 3:55Attachments: