Much is in progress and close to finished. In particular, OpenGL and DirectX code is being worked on, splines are being worked on, compression as a stream being worked on, .otf fonts almost done, etc.
Still needs work on each though.
Closing Unit Testing even though not everything is unit tested. It is ongoing but much of what should be unit tested is.
Much is in progress and close to finished. In particular, OpenGL and DirectX code is being worked on, splines are being worked on, compression as a stream being worked on, .otf fonts almost done, etc. Still needs work on each though.
Closing Unit Testing even though not everything is unit tested. It is ongoing but much of what should be unit tested is.
closes #142 closes #141