Open YousifAlkhalaf opened 3 years ago
https://github.com/Davidobot/BetterJoy/issues/630 A feature like this.
I recently started playing Control and found I couldn't make my character run. The left stick appears to be just barely beneath the threshold where the game thinks the stick is fully pushed in one direction.
Originally had to calibrate my brand new Switch Pro controllers on an actual Switch to get more than 50% +/- on the axes to register, which allowed me to run in Doom Eternal/etc, but even then it's not quite right as Control demonstrated.
I've been running BetterJoy daily for about a year now and the way the analog sticks are handled is the only real problem I've had with it. I broke down and bought reWASD yesterday after testing it and having it work with Control.
Sorry about that. You can set nonOriginalController option to "defaultCalibration" and see if that helps. Use this build too: https://github.com/Davidobot/BetterJoy/pull/663#issuecomment-759652125
I tried setting DefaultCalibration and ControllerCalibration for NonOriginalController under both the build linked and the last official one to no avail.
(I'm running Switch Pro Controllers I got from a major brick and mortar retailer)
I tried setting DefaultCalibration and ControllerCalibration for NonOriginalController under both the build linked and the last official one to no avail.
(I'm running Switch Pro Controllers I got from a major brick and mortar retailer)
I just switched to DS4Windows and the calibration issues are gone. I tried the build aswell and it still messed up
Is there a way to adjust the sensitivity of the joysticks in BetterJoy? When I use my Joy-Cons, the sticks rarely allow for a full press in a given direction.