After dealing with issues #41 and #42, I ran into a rather cryptic error, which just says Uncaught RuntimeError: indirect call to null on the console, after downloading game data, and right before running any game related code. What could be the cause?
I'm using Firefox, LÖVE 11.4, and using python -m http.server to serve the output folder from love.js. I'm running npx love.js with options -c and -m, with -m set to an arbitrarily large value, to avoid #42. I tried on different .love files and the error is the same.
After dealing with issues #41 and #42, I ran into a rather cryptic error, which just says
Uncaught RuntimeError: indirect call to null
on the console, after downloading game data, and right before running any game related code. What could be the cause?I'm using Firefox, LÖVE 11.4, and using
python -m http.server
to serve the output folder fromlove.js
. I'm runningnpx love.js
with options-c
and-m
, with-m
set to an arbitrarily large value, to avoid #42. I tried on different.love
files and the error is the same.