DavisBrown723 / SpyderAddons

You may grab the latest release at [https://steamcommunity.com/sharedfiles/filedetails/?id=579263829]. A collection of modules in order to aid mission makers in adding depth to their missions. Latest stable version: http://steamcommunity.com/sharedfiles/filedetails/?id=579263829
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Optimization of civ_interact #4

Closed shadez95 closed 8 years ago

shadez95 commented 8 years ago
DavisBrown723 commented 8 years ago

I had no idea that clientInit existed.. so I'm guessing that just calls the EH code on the client instead of server then?

Will merge but will also overwrite a few things since I'm in the middle of rewriting the civ interact module and some of your changes have already been made locally

shadez95 commented 8 years ago

Yes on that clients will receive that data. Merge and then merge your stuff :)

DavisBrown723 commented 8 years ago

Will clean up my work space then merge tonight if possible, family over

DavisBrown723 commented 8 years ago

Alright, I think I hit all of my changes. I fucked up when pulling/pushing so if something looks off, that's why. If you want to be added as a contributor for GH as well, let me know.

Happy Holidays

shadez95 commented 8 years ago

sure and happy holidays to you as well enjoy it. only comes once a year!