DavisBrown723 / SpyderAddons

You may grab the latest release at [https://steamcommunity.com/sharedfiles/filedetails/?id=579263829]. A collection of modules in order to aid mission makers in adding depth to their missions. Latest stable version: http://steamcommunity.com/sharedfiles/filedetails/?id=579263829
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Is RECOMPILE really needed? #5

Closed shadez95 closed 8 years ago

shadez95 commented 8 years ago

Is there any reason recompiling all of your functions is needed? I think all of your data is saved currently on a per mission basis in arrays? I ask because recompiling functions contributes to long load times, so having the least amount of functions that need to be recompiled, the better.

DavisBrown723 commented 8 years ago

recompile is needed to use filePatching properly for dev use. That's why there is a RECOMPILE macro in the main component, it just needs to be toggled to 0 at release

EDIT: OT but added you as collaborator.

DavisBrown723 commented 8 years ago

any recompile = 1/0 should be changed to recompile = RECOMPILE

shadez95 commented 8 years ago

Ah ok that's what you're using it for. I just want to make sure. I have been using the version on GitHub lately and haven't actually messed around with the stable version, so I didn't know when you released you changed the macro RECOMPILE to 0.

DavisBrown723 commented 8 years ago

Tbh, I don't think I did.. but that's what it is for ;)