DawnTeamMC / Culinaire

🍩 Expands the art of making food of Minecraft.
https://dawnteammc.github.io/culinaire
GNU Lesser General Public License v3.0
17 stars 8 forks source link

Compatibility with Croptopia, Promenade, OBYG #45

Open ReiNAce opened 2 years ago

ReiNAce commented 2 years ago

What is your idea about?

Hello,

I am using Fabric and I would like to suggest compatibility with Oh The Biomes You'll Go (OBYG), Croptopia, and Promenade

So, for OBYG and Promenade, that mod has a lot of mushroom items which can be added to mild sour flavor of tea bag. If you want, you can further categorize the shrooms into edible and all shrooms. I put dark colored, white, and orange promenade shrooms into "edible" category together with some of OBYG's shrooms (like wood blewit, weeping milkcap, puffball, etc) which can be used for croptopia food recipes, mushroom stew, rabbit stew, etc. [For example, I modified the vanilla MC recipe for mushroom stew to include both edible and all tag (instead of brown and red mushroom) which allows me to craft mushroom stew with 2 brown mushroom or with an edible + poisonous variant]

For Croptopia compatibility, croptopia has tea leaves as one of its plants. I tried manually adding the tea leaves by datapack as an ingredient for making tea bags but due to each tea bags having its own NBT tags, I cannot. I think tea bag recipe can only be modified in the Java Class. These are my suggestion for tea bag recipe: paper, string, croptopia's tea leaves, and the taste/strength modifier. You can make a separate recipe for this so that installing croptopia with culinaire is optional.

ReiNAce commented 2 years ago

You can also use a lot of Croptopia's crops as an ingredient for your other craftable food like salad and sandwich. There are also duplicated items present in your mod and Croptopia's like cheese, lettuce, tomato that can be included in a single tag json file.