After introducing the new map the game crashes when the player tries to open a puzzle. This does not always happen, and seems that the desktop and mobile versions have differences in how the crashes occur.
Fixed it. It appeared that I had called OrthogonalTiledMapRenderer dispose() method in FirstSection dispose() method which then caused crashing. Why did it happen? I have no clue...
After introducing the new map the game crashes when the player tries to open a puzzle. This does not always happen, and seems that the desktop and mobile versions have differences in how the crashes occur.