Closed Skydog4 closed 8 years ago
1, No reason we cant your more then welcome to bring them in. 2, Soon as i can remember what the actual name was ill take a look i don't remember removing it and if we did it must have been for a reason. 3, Care packages are still ingame the loot is random based on what one version spawns in (Server owners also control this)
in the test branch I never saw the ALICE pack at a building spawn, think I saw it once at an infected camp. Don't remember seeing the British and the mid sized camo back pack at all. From my experience Care packages spawn thier loot over a much wider area now which does make it very hard to find anything in the grass unless they spawn med boxes.
dayz_spawncarepkgs_clutterCutter set this to 2 in your mission/init, Loot spawns 10/20 meters away
Hmm, what do you mean I'm welcome to bring them (skins) in? You mean as a server owner? Unfortunately I don't own a server, I was just wondering can they be introduced to the Vanilla game for all the servers, like soldier clothing was introduced in the 1.8.1 patch?
I am in agreal with skins.... Also maybe add acouple of Cov skins that spawn in appartments and such. The problem might occur in distinguishing bandits from survivors and heroes. Maybe make it so it changes your skin varying on your humanity. This is wishful thinking.... But it would be a nice edition.
@Skydog4, Your welcome to find the good skins add all the backpack proxies and make a pull request so there added into the code.
@Skydog4 does have a good point about the variety of survivor skins. Was removing the other colors of vests/shirts/pants intentional? Also, side question, my friends and I noticed that the color of survivor skin seemed to be client side. Is it possible to sync the player's survivor skin color with the server so other players see the same color?
I really have no idea what skins your talking about as far as i know only the female skin was removed awhile ago?
Really? As long as I've been playing DayZ mod (about 2 years) the basic survivor skin had a few basic color variations. http://i.imgur.com/plBCMV6.png It would randomly select the color when you loaded into the game as a survivor, even just on relogging without dying. The upside to this was sometimes you lucked out and had the dark clothing and would blend in better. The downside is your color wasn't synced to the server, so how you looked on your own screen could differ from how other players saw you. This became a bit confusing when trying to call each other as a squad.
Currently, the only survivor skin in the mod is the light blue shirt with beige vest. This is a bummer because you stand out quite a bit more like the bandit skin, especially at night.
I'll have to look into that as far as I remember no skins should have been removed. As for the skin colour that could be an arma issue. Soon as I have some time ill check into that
Cool, thanks!
ok it looks like we do a check for humanity to make sure the players have the correct models on login this is what's causing the players to always have the default Survivor2 skin.
I'll see if i can change it around before the next patch to bring in the old survivor skins as well.
@R4z0R49 how would one go about adding proxies for the backpacks? I know little about texturing for OA so detail would help.
You would be best to contact someone who does models or try to google it.
changed humanity system to support the 3 random survivor skins
https://github.com/DayZMod/DayZ/commit/0c75c3305e596f6f20a6b626b0a072b1442e6bf8
Needs testing.
Googled it.... Nothing real helpful. I would really like to contribute to the work going on here but sadly I do not know a moddler. I will look for one though and see what I can find.
Thanks
Also, would you happen to know if the padlocks beeing implemented are going to be able to lock précis ting gates?