Daylily-Zeleen / Godot-DragonBones

A GDExtension plugin of DragonBones for Godot 4.x
MIT License
78 stars 7 forks source link

Building the extension #7

Closed JekSun97 closed 5 months ago

JekSun97 commented 5 months ago

I tried to build the plugin using SCons, but errors are coming out, could you explain where to put godot-cpp and other assembly details, for example commands for a specific platform, and release and debug mode, and I would also be grateful if you wrote a separate one README.md in English, thank you!

Daylily-Zeleen commented 5 months ago

The godot-cpp just at the root of this project. I found it the submodules have not synchronize to this remote repo correctly, now I fixed it, please pull the latest commit and ensure submodules are cloned correctly in your local repo.

The English README.md I will update later.

JekSun97 commented 5 months ago

The godot-cpp just at the root of this project. I found it the submodules have not synchronize to this remote repo correctly, now I fixed it, please pull the latest commit and ensure submodules are cloned correctly in your local repo.

The English README.md I will update later.

thanks, now I see godot-cpp, but what about a command like target=x86_64 and platform=windows, etc?

Daylily-Zeleen commented 5 months ago

thanks, now I see godot-cpp, but what about a command like target=x86_64 and platform=windows, etc?

Please follow the build system of godot-cpp, they are identical.

Daylily-Zeleen commented 5 months ago

The English readme already committed.

Please close this issue if solved.