Open Nuanulla opened 1 year ago
Hey Nuanulla,
thanks for the detailed bug report.
I have read the cbpc bug report and the LL bug investigation. I didn't manage to reproduce. I have before worked on a node name problem, fixed with 1.50.6. It seems that you still have the bug with 2.0.1.
Could you contact me on Discord (DaydreamingDay)? The discord invite is on FSMP nexus description page. I really would like to reproduce and solve this.
Cheers, Day
Describe the bug Various incompatibilities when both CBPC and FSMP are installed - issues which aren't apparent when only either one is installed on their own. Known issues thus far:
To Reproduce Steps to reproduce the behavior: Complicated. For starters, view CBPC bug report titled "Physics do not apply until armour is re-equipped" for possible lead on nested .nif nodes. Then, for in-game, ensure both CBPC and FSMP are installed. Simply proceed with usual activity. Hair Issue pt 1:
Hair Issue pt 2:
Physics disabled on game-load:
Expected behavior
Desktop (please complete the following information):
FSMP
SKSE
Skyrim
Required files configs.xml: configs.txt hdtSMP64.log: hdtSMP64.log
Additional context Related external documentation by other users: NexusMods Bug Report LL Thread
Current available workarounds:
Said "Outfit physics" bug may manifest in seemingly arbitrary ways, so it wouldn't do to dismiss the issue entirely if physics appear to be enabled on game load. That's precisely why one should check for wrist seams. Possible manifestations of the bug:
Assumption: When CBPC is present. FSMP is impeding correct processing of specific outfit nodes, or the correct processing of the outfit's skeleton (?). This is why symptoms of CBPC and FSMP's incompatiblity don't manifest without the presence of outfit parts.
It is important that this subject issue not be confused with issues solely on a mod user's end specifically related to their use of FSMP or Bodyslide. That the subject issue doesn't manifest if FSMP is used by itself doesn't mean this incompatibility doesn't exist. As for Bodyslide, substantial testing proves issue is related to .nif nodes and not the building of meshes.