Spec kept up-to-date with the below comments
The assignment of functions to keys would be done by the player.
The oxp should be able to declare a "key-assignable" function, similar to addFrameCallback(function).
The oxp should be able to redeclare it.
Should the context be taken into account? (PlayerEntityControls.status?pause?gui while inflight?)
Spec kept up-to-date with the below comments The assignment of functions to keys would be done by the player. The oxp should be able to declare a "key-assignable" function, similar to addFrameCallback(function). The oxp should be able to redeclare it. Should the context be taken into account? (PlayerEntityControls.status?pause?gui while inflight?)