Closed MarcoLavoro closed 3 years ago
iOS doesn't support WebXR, the only option on iOS, is the Mozilla WebXR Viewer, which didn't get an update 8 months (or something like that)
So
iOS doesn't support WebXR, the only option on iOS, is the Mozilla WebXR Viewer, which didn't get an update 8 months (or something like that)
Thanks a lot for the SUPER fast reply In this case i can not use it on this project but THANKS A LOT It work correctly on Mac for VR?
by the way, very awesome job!
Thanks.
On iOS, all the browsers are based on Safari. Safari supports WebVR (old deprecated API), and there's a WebXR Polyfill script that use that old API and make it act like WebXR. That's why the VR session works
@De-Panther So is there any way to run AR thing of Safari with your sdk?
Hi, I tried the demo: https://de-panther.github.io/unity-webxr-export/Build/ with my android device and it works NICE! But on both my iPhone 7 and iPhone 10 the AR button is NOT selectable... (ARFoundation works on both device) This project is not compatible with IOS?