De-Panther / unity-webxr-export

Develop and export WebXR experiences using Unity WebGL
https://de-panther.github.io/unity-webxr-export/
Apache License 2.0
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Hand Tracking in Unity editor #277

Closed lsqnet79 closed 9 months ago

lsqnet79 commented 1 year ago

Hi De-Panther

So far I only seem the hands only appear in the oculus device meta browser, Is the a way to integrad the hands manually to the unity editor or preload from gltf loader?

De-Panther commented 9 months ago

In versions 0.19.0 support for XR Interaction Toolkit and the new Input System was added. Including Hands Tracking support. Using the XRI Sample from the WebXR Interactions sample, and Unity's OpenXR package, then enabling OpenXR on desktop in the editor, would enable you to use Hand Tracking in the editor as well.

De-Panther commented 8 months ago

And a relevant video tutorial https://youtu.be/NDlc11CgnQM