Open De-Panther opened 11 months ago
Currently we switch to AR by using AR Cameras. The Hit-Test that is currently implemented don't use Unity's API.
The WebXR AR Modules now support:
Needs to figure out the equivalent XR Subsystems in Unity and in AR Foundation, and see how can some of those APIs can be adapted.
AR Foundation features https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@5.1/manual/features/features.html
Currently we switch to AR by using AR Cameras. The Hit-Test that is currently implemented don't use Unity's API.
The WebXR AR Modules now support:
Needs to figure out the equivalent XR Subsystems in Unity and in AR Foundation, and see how can some of those APIs can be adapted.